#pragma once
class CMainFrame : public CFrameWnd
{   
protected:
    CMainFrame();
    DECLARE_DYNCREATE(CMainFrame)

public:
    virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
    virtual ~CMainFrame();
#ifdef _DEBUG
    virtual void AssertValid() const;
    virtual void Dump(CDumpContext& dc) const;
#endif

protected:
    DECLARE_MESSAGE_MAP()
};
